banner



Review: Sid Meier’s Civilization IV

One of the games that has defined cantankerous platform gaming is Sid Meier'south Civilization. I remember back in the late 90s when Linux was starting to become more widespread, many of the Linux flavors shipped with Civilization. Because of this, it was no surprise to me when I saw it listed in the Windows Marketplace for Mobile.

Hit the jump to see what this game is capable of, and if it'due south worth the $4.99 that information technology volition price you.

Game Play

The premise of Civilization is that you accept a ability and guide it through history, starting in ancient times. Equally you win battles, y'all proceeds new technologies that will assist in your continued struggle for supremacy. Civilization for Windows Phones follows this premise, but information technology should non be dislocated with a Existent Time Strategy game like the Civilization games from the PC world.

In a nutshell, you showtime at ancient times. Your weapons of choice are units armed with swords, spears, and cavalry. Catapults are also available for use. As you advance through time, your units become more than and more than powerful, until spears are replaced by mortars and cavalry with tanks. The game experience is essentially the same through all of the levels; different units do different things and reach dissimilar goals. The strategy is to use your available resources effectively to overcome your enemy.

The game is piece of cake to pick upwards on, making this a dandy game for kids; I question how much amusement value an developed would go out of playing this game long-term.

Graphics

Game developers for Windows Phones are at a similar identify that PC developers were years ago. They accept all of these great ideas and things that they would dear to practice, but so many of their customers don't have the hardware to support all of the graphics that they would love to include in the game. Culture obviously suffers from this problem. The graphics aren't bad; they're just something that you lot would expect from a game on a Pentium Ii computer back in the day.

Decision

I would've liked to see a game that required more strategy, merely I'm a strategy game junkie. I did relish playing through the levels, only you're basically doing the same matter over and over; and so repeated play over a long menstruation of time isn't something that I think I would enjoy.

At $4.99, Civilisation is not overpriced, and I practice think that it would be very entertaining for someone in the x-12 age range. If you're interested, grab a copy at the Windows Marketplace for Mobile.

Source: https://www.windowscentral.com/review-sid-meier%E2%80%99s-civilization-iv

Posted by: penachem1942.blogspot.com

0 Response to "Review: Sid Meier’s Civilization IV"

Post a Comment

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel